EsportsCloses · in 1 day$550.7 volumePart of: LoL: Bilibili Gaming vs Gen.G (BO5) - Worlds Playoffs →

Total Kills Over/Under 24.5 in Game 2?

Gotcha risk

Low

0 of 4 factors flagged

Watch for: The rules clearly specify an exact numerical threshold for total kills in Game 2, defining Over as 25 or more and Under otherwise.

Read the full assessment

The rules clearly specify an exact numerical threshold for total kills in Game 2, defining Over as 25 or more and Under otherwise. A primary named statistics database is designated as the resolution source, with a standard fallback to credible reporting and video evidence only if the primary source fails to publish within two hours. Edge cases including cancellations, postponements past a 14-day window, forfeits, incomplete games, and remakes are explicitly addressed with standard 50-50 splits or clear instructions, leaving minimal room for unexpected outcomes.

Resolver
Low
Timing
Low
Wording
Low
Exceptions
Low

AI-generated analysis · google/gemini-3.7-flash ·

Current price

67%

chance

▼ −0.5 pts · 24h

Yes67¢
No34¢
Total Kills Over/Under 24.5 in Game 2? · Over · 1MO 65.5 H 67.0 L 65.5 C 66.5+1.0 (+1.5%)

Why it moved

No big moves in the last 7 days.

Resolution rules

In the upcoming Grand Final match between Bilibili Gaming and Gen.G in the Worlds Playoffs, initially scheduled for November 14, 2026 at 2:00 PM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 25 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 28, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 14, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Market explained

This market measures whether the total combined kills in Game 2 of the Worlds Playoffs Grand Final between Bilibili Gaming and Gen.G reaches 25 or more, or stays at 24 or fewer.

How it resolves

The market resolves to Over if the total kills in Game 2 is 25 or more. The market resolves to Under if the total kills in Game 2 is 24 or fewer. If Game 2 is remade, only the total kills in the remade game count. The market resolves 50-50 if the match is canceled, if Game 2 is never played due to forfeit, disqualification, or walkover, or if Game 2 starts but is not completed. It also resolves 50-50 if a postponed match is not rescheduled to start on or before November 28, 2026, at 11:59 PM ET. Official information from gol.gg decides the outcome, falling back to a consensus of credible reporting (including video evidence) if gol.gg does not publish final results within 2 hours after the event concludes.

Resolution source

gol.gg, with consensus of credible reporting including video evidence as fallback

AI-generated analysis · google/gemini-3.7-flash ·